BA (Hons)Computer Games Design
Study location | United Kingdom, Southampton, East Park Terrace |
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Type | Bachelor courses, full-time |
Nominal duration | 3 years |
Study language | English |
Awards | BA (Hons) |
Course code | ID60 |
Tuition fee | To be confirmed |
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Entry qualification | High school / secondary education (or higher) The entry qualification documents are accepted in the following languages: English. Often you can get a suitable transcript from your school. If this is not the case, you will need official translations along with verified copies of the original. You must take verified copies of the entry qualification documents along with you when you finally go to the university. |
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Language requirements | English IELTS: minimum 6.0 overall with a minimum of 5.5 in each individual component Secondary school exam result can be accepted for the following countries: |
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Other requirements | At least 1 reference(s) must be provided. A motivation letter must be added to your application. A relevant portfolio is required. |
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More information |
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Overview
Starting with fundamental design tools, the course focuses on creating and prototyping compelling games that engage players and build game experiences. You’ll be learning the production pipeline, and building computer games using state-of-the-art game engines. As part of your learning journey, you will also learn how to build unique game controllers, work in a motion capture studio, explore virtual reality or even build your own independent game development studio.
Throughout your studies, you’ll benefit from access to dedicated gaming labs providing all the specialised software you’ll need: Unreal, Unity, Visual Studio, 3D studio max, ZBrush and Substance to name just a few. You’ll also have access to console development kits, a motion capture studio, a mobile devices lab and a range of consumer gaming/VR hardware: all for student use.
Bringing a modern game to market requires a broad range of skills and specialisms. Throughout your degree you will learn to collaborate in multi-disciplinary teams, bringing these varied specialisms together to create polished and engaging gaming experiences.
The course team maintain excellent links with industry, and these links are often called upon for guest lectures and to be involved in the courses industry advisory board. This board supports the planning of the curriculum, ensuring you are learning the skills most in-demand by industry. Companies previously involved in the board include; Sony Computer Games Europe, Unity Technologies, Sumo Digital, Bitmap Bureau, Stainless Games, and Aardvark Swift.
Career opportunities
Graduates will have a strong understanding of the games development cycle, from initial concept right through to final product.
Suitable roles for graduates include:
- Game designer
- Level designer
- UX designer
- Simulation designer
- VR designer
- Game producer
- Game usability specialist
- Game tester
We are currently NOT ACCEPTING applications from NON-EU countries, except Georgia and Serbia.
We are currently NOT ACCEPTING applications from NON-EU countries, except Georgia and Serbia.