|Study location||United Kingdom, Luton campus|
|Type||Bachelor courses, full-time|
|Nominal duration||3 Years|
|Tuition fee||To be confirmed|
High school / secondary education (or higher)
The entry qualification documents are accepted in the following languages: English.
Often you can get a suitable transcript from your school. If this is not the case, you will need official translations along with verified copies of the original.
Upload documents in original language and translations.
You must take verified copies of the entry qualification documents along with you when you finally go to the university.
IELTS: 6.0 (with no skill level below 5.5)
At least 1 reference(s) must be provided.
A motivation letter must be added to your application.
The skills and knowledge you will acquire on this course will make
you highly employable in the interactive media industry, including
designing computer games and graphics. Completion of this course will
also open up opportunities to gain employment in a technical role
within the games development industry or in a related field. However,
the skills you’ll have are transferable to many other areas of the
information technology (IT) industry.
During the course you will:
- Have access to our well-equipped laboratories with the latest
optical and mechanical motion-capture facilities
- Experience teaching underpinned by our Research Institute in
Computer Graphics and Visualisation
- Have the opportunity to develop games from conception to final
- Experience a focus on team working to produce software artefacts -
the same process used in industry
- Use commercially relevant software tools such as 3D Max, Visual
- Be well supported with tools like motion capture rigs, facial
scanner and 3D sculpting
- Experience our well-established industry links with a number of
high-profile developers, with guest lectures/opportunities to visit
Kuju, Gusto Games and Ninja Theory
Areas of study you may cover on this course include:
- Flash Actionscript programming
- Multimedia and mobile multimedia development
- Object-oriented programming with C++
- 2D and 3D computer games programming
- Character modelling and animation
- 2D and 3D computer graphics
- Social and professional project management
- Game development using Unity and C# scripting
CAREER MANAGEMENT SKILLS
Staff from the Centre for Personal and Career Development will be
involved with the delivery of this aspect of the curriculum in all
three levels. You will be encouraged to follow the SOAR model at a
number of points during the curriculum. This approach requires that
you become aware of:
- Your own interests, motivations and strengths
- The kinds of opportunities for employment and self development
that are available
- Your personal objectives
- How to articulate, evidence and present your achievements and
During the level one Fundamentals of Studying Computing unit, you
will be encouraged to explore the potential career opportunities
available within your field of study and to establish the skills
requirements typically expected by employers.
During level two you will be expected to identify specific roles and
vacancies of interest and to complete a mock application, which may
include a CV, covering letter and mock interview. This activity
requires you to establish the fit between your skills and experience
and those needed to meet the needs of the employer. You will then be
encouraged to develop an action plan to help you achieve your
objectives. This could, for example, include the need to get relevant
work experience or may identify the type of project topic that would
be most useful in achieving your career objectives.
There will be other opportunities to practice the skill of
interpreting what an employer is looking for and then presenting
evidence to support your own application.
CAREER/FURTHER STUDY OPPORTUNITIES
Graduates of the program may look to employment within the
interactive media industries including computer games development or
to other careers within the computing industry where software
development skills and experience of group working are sought after.
- Computer Games Gameplay Programmer
- Computer Games Tools programmer
- Multimedia programmer
- General software developer
- 3d modeller
- Software Quality Assurance
Graduates can look to further study at MSc or PhD level, both of
which are offered within the department.
We are currently NOT ACCEPTING applications from NON-EU countries.