|Location||United Kingdom, Hatfield|
|Type||Bachelor courses, full-time|
|Nominal duration||3 years|
|Tuition fee||£9,250.00 per year|
High school / secondary education (or higher)
The entry qualification documents are accepted in the following languages: English.
Often you can get a suitable transcript from your school. If this is not the case, you will need official translations along with verified copies of the original.
with no less than 5.5 in any band.
At least 1 reference(s) must be provided.
A relevant portfolio is required.
Why choose this course?
This 2D Animation and Character for Digital Media degree develops a story telling and character creation approach encouraging groundbreaking and innovative visuals.Creative Skillset accredited.Work may evolve from drawn, painted and photographic sources or directly from the digital.You will write and develop the script and story for your productions, planning, creating and rendering your artwork and directing your film.You will also undertake the recording of the sound track, making voice-overs and sound effects as well as commissioning or writing music to achieve a professional outcome.
You could also study 3D Computer Animation and Modelling, 3D Games Art & Design or Visual Effects for Film & Television.
About the course
You study your first year in the 2D Animation and Character for Digital Media degree in common with students on the 3D Digital Animation and Modelling and 3D Games Art & Design. Whilst still focusing on your chosen digital degree study you will experience high levels and intensive engagement with the latest software and animation techniques. First year study also concentrates on essential skills needed throughout your degree study such as design of character, narrative and drawing. Animation and games histories will add context to your study. As you gain experience in your chosen area of study during this year, you have the opportunity to switch to either of the other two degree routes.
During this year you develop the individuality and illustrative style demanded by today’s industry. Working with actors and mime artists you will gain understanding of character emotions and movement and how to apply this to your animation. Simulating real world briefs, also explores title stings, idents and interactive media. The second year ends with the creation of your first short film.
The final year of study is about creating tomorrows animators, engaging in real world practices and preparing for employment. You will make a final film project which he will take from pre-production, storyboard, animatic through production and post-production. You will also prepare a showreel, and a professional website in preparation for work in the industry.
Employment opportunities include computer animation companies, work with games, TV and film special effects companies. Our graduates work and freelance with some of the worlds best known production and post production houses.
Placements are a valuable means of establishing industrial contacts and gaining an insight into the commercial reality of a chosen discipline. We have a long history of students working with industry supplementing the taught university curriculum with real life on the job experience.
This has seen students working right across the creative industries sector: in graphic, product and interior design consultancies, working as artist in residence in galleries, producing props and sets for the film & TV industry, shadowing teachers in education, working with commercial photographers through to students working right across the Music industry.